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Post by The Warzone on Aug 13, 2015 12:18:35 GMT
So, to make the forum a bit nice and encourage posting, I have added a level up system based on your post count. Once you reach a certain set amount of posts, you will level up to the next rank and so on until you reach the highest rank. I checked the settings of the plugin and I think I can make Faction Specific ranks with each faction bar having a different color. I am gonna put a 10 Level Ranking System, so you will have to come up with 10 ranks for your faction. Until then, I will be using the basic setup. So, give me 10 ranks of each faction in the RP. You can even discuss the amount of posts required for each rank. Please take into consideration that Post Count Increase is active in all sections, so it's not like only by RP'ing; you can increase Post Count.
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Post by Omar Al-Ghazi on Aug 13, 2015 16:41:12 GMT
Although I find this concept interesting, I've got a complicated-enough ranking mechanic for the GLA, where victories or defeats can gain you or cost you technology, respectively. Tying that into the amount of posts you have would be almost like a way to have GLA members stop posting, given that some of them don't write as much. Basically, here's how my ranking system works.
You start with Militia Clearance, which is basically saying "tier 0." At this rank, you have access to Terrorists, RPG Troopers, Rebels, Hijackers, Technicals, Scorpions, Combat Cycles, and Quad Cannons. At this rank, three losses in a row gets you kicked out of the GLA, which encourages you to make your choices carefully in picking out your soldiers.
After your first victory, you will get Commander Clearance, which gives you access to the "Black Market Caches." When you get there, you are given access to basic black market technologies, such as partisans, machine-gunner mercs, toxin tractors, rocket buggies, etc. You are also allowed to upgrade your forces for a particular battle, but with only one upgrade. You will also be allowed to get one of the two character-specific units that I pass as acceptable into the GLA arsenal and access to one of the Generals Powers of the Rank 3 section. However, to loosing this clearance takes two losses in a row, and with each loss, you loose technologies and privileges.
After two more victories in a row, you are given General Clearance, which gives you access to the Black Market itself to request higher-priority items, such as BM-21 Grads, Bomb trucks, battle-busses, marauders, etc. You are also given access to use Jarmen Kell once per 3 battles (once we recover him from Gabon) and access to your second and final character-specific unit. You are allowed two upgrades for your forces in a particular battle situation, and you are allowed two General Powers that are in the Rank 3 section. However, your prestige comes at two losses, where, like Commander Clearance, you loose certain technologies and privileges, and takes longer to get to your next promotion.
Finally, you have Warlord Clearance: access to all of the GLA's various technologies and secrets (if I allow), including my own technologies. At this rank, you have clearance to use the GLA's nuclear, biological (Anthrax and other such toxins), and chemical (my fear toxin, nerve gasses, etc.) super-weapon capabilities, such as anthrax bombs, SCUD Storms, Nuclear Bomb Trucks. At this point, you can not only use YOUR character-specific units, but request other generals' for a price. You are also allowed to have three upgrades from the Black Market Tier or Chemical Center Tier. When you're here, you have an eye kept on you by the Liquidators of my character, so be careful what you say or do. Failures in this rank mean that you loose it entirely. If you loose even once at Warlord Clearance, you're taken down to General Clearance.
As you can see, I've thought long and hard about how to govern the GLA's own ranking system, and other factions should take a note from my work.
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Post by Xingmin Wu on Aug 13, 2015 16:58:56 GMT
Perhaps instead of ranking up in the faction based on posts, you can rank up in the RP in general?
e.g. 50 posts makes you a junior roleplayer, 200 posts makes you a senior roleplayer, then roleplay master, etc.
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Post by Omar Al-Ghazi on Aug 13, 2015 17:00:33 GMT
Perhaps instead of ranking up in the faction based on posts, you can rank up in the RP in general? e.g. 50 posts makes you a junior roleplayer, 200 posts makes you a senior roleplayer, then roleplay master, etc. I think this would be a much more useful system to be implemented.
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Post by The Warzone on Aug 13, 2015 17:20:01 GMT
Although I find this concept interesting, I've got a complicated-enough ranking mechanic for the GLA, where victories or defeats can gain you or cost you technology, respectively. Tying that into the amount of posts you have would be almost like a way to have GLA members stop posting, given that some of them don't write as much. Basically, here's how my ranking system works. You start with Militia Clearance, which is basically saying "tier 0." At this rank, you have access to Terrorists, RPG Troopers, Rebels, Hijackers, Technicals, Scorpions, Combat Cycles, and Quad Cannons. At this rank, three losses in a row gets you kicked out of the GLA, which encourages you to make your choices carefully in picking out your soldiers. After your first victory, you will get Commander Clearance, which gives you access to the "Black Market Caches." When you get there, you are given access to basic black market technologies, such as partisans, machine-gunner mercs, toxin tractors, rocket buggies, etc. You are also allowed to upgrade your forces for a particular battle, but with only one upgrade. You will also be allowed to get one of the two character-specific units that I pass as acceptable into the GLA arsenal and access to one of the Generals Powers of the Rank 3 section. However, to loosing this clearance takes two losses in a row, and with each loss, you loose technologies and privileges. After two more victories in a row, you are given General Clearance, which gives you access to the Black Market itself to request higher-priority items, such as BM-21 Grads, Bomb trucks, battle-busses, marauders, etc. You are also given access to use Jarmen Kell once per 3 battles (once we recover him from Gabon) and access to your second and final character-specific unit. You are allowed two upgrades for your forces in a particular battle situation, and you are allowed two General Powers that are in the Rank 3 section. However, your prestige comes at two losses, where, like Commander Clearance, you loose certain technologies and privileges, and takes longer to get to your next promotion. Finally, you have Warlord Clearance: access to all of the GLA's various technologies and secrets (if I allow), including my own technologies. At this rank, you have clearance to use the GLA's nuclear, biological (Anthrax and other such toxins), and chemical (my fear toxin, nerve gasses, etc.) super-weapon capabilities, such as anthrax bombs, SCUD Storms, Nuclear Bomb Trucks. At this point, you can not only use YOUR character-specific units, but request other generals' for a price. You are also allowed to have three upgrades from the Black Market Tier or Chemical Center Tier. When you're here, you have an eye kept on you by the Liquidators of my character, so be careful what you say or do. Failures in this rank mean that you loose it entirely. If you loose even once at Warlord Clearance, you're taken down to General Clearance. As you can see, I've thought long and hard about how to govern the GLA's own ranking system, and other factions should take a note from my work. You should post this in your faction Board. P.S: All the factions should post their hierarchies also. Perhaps instead of ranking up in the faction based on posts, you can rank up in the RP in general? e.g. 50 posts makes you a junior roleplayer, 200 posts makes you a senior roleplayer, then roleplay master, etc. I like it. Are these Six Ranks good enough ? Rookie Roleplayer Junior Roleplayer Senior Roleplayer Advanced Roleplayer Pro Roleplayer Legendary Roleplayer
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Post by Omar Al-Ghazi on Aug 13, 2015 17:22:40 GMT
Although I find this concept interesting, I've got a complicated-enough ranking mechanic for the GLA, where victories or defeats can gain you or cost you technology, respectively. Tying that into the amount of posts you have would be almost like a way to have GLA members stop posting, given that some of them don't write as much. Basically, here's how my ranking system works. You start with Militia Clearance, which is basically saying "tier 0." At this rank, you have access to Terrorists, RPG Troopers, Rebels, Hijackers, Technicals, Scorpions, Combat Cycles, and Quad Cannons. At this rank, three losses in a row gets you kicked out of the GLA, which encourages you to make your choices carefully in picking out your soldiers. After your first victory, you will get Commander Clearance, which gives you access to the "Black Market Caches." When you get there, you are given access to basic black market technologies, such as partisans, machine-gunner mercs, toxin tractors, rocket buggies, etc. You are also allowed to upgrade your forces for a particular battle, but with only one upgrade. You will also be allowed to get one of the two character-specific units that I pass as acceptable into the GLA arsenal and access to one of the Generals Powers of the Rank 3 section. However, to loosing this clearance takes two losses in a row, and with each loss, you loose technologies and privileges. After two more victories in a row, you are given General Clearance, which gives you access to the Black Market itself to request higher-priority items, such as BM-21 Grads, Bomb trucks, battle-busses, marauders, etc. You are also given access to use Jarmen Kell once per 3 battles (once we recover him from Gabon) and access to your second and final character-specific unit. You are allowed two upgrades for your forces in a particular battle situation, and you are allowed two General Powers that are in the Rank 3 section. However, your prestige comes at two losses, where, like Commander Clearance, you loose certain technologies and privileges, and takes longer to get to your next promotion. Finally, you have Warlord Clearance: access to all of the GLA's various technologies and secrets (if I allow), including my own technologies. At this rank, you have clearance to use the GLA's nuclear, biological (Anthrax and other such toxins), and chemical (my fear toxin, nerve gasses, etc.) super-weapon capabilities, such as anthrax bombs, SCUD Storms, Nuclear Bomb Trucks. At this point, you can not only use YOUR character-specific units, but request other generals' for a price. You are also allowed to have three upgrades from the Black Market Tier or Chemical Center Tier. When you're here, you have an eye kept on you by the Liquidators of my character, so be careful what you say or do. Failures in this rank mean that you loose it entirely. If you loose even once at Warlord Clearance, you're taken down to General Clearance. As you can see, I've thought long and hard about how to govern the GLA's own ranking system, and other factions should take a note from my work. You should post this in your faction Board. P.S: All the factions should post their hierarchies also. Well, that brings up the question. Should we put this in roleplay setup, or actually in our faction board?
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Post by The Warzone on Aug 13, 2015 17:25:52 GMT
You should post this in your faction Board. P.S: All the factions should post their hierarchies also. Well, that brings up the question. Should we put this in roleplay setup, or actually in our faction board? I would say both. The Public view one should be put here : rotrwarzone.boards.net/board/54/roleplay-material and the Faction one should be put in Information Base and stickied.
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